![]() The newest versions of melonDS do not have this issue. The issue is due to an old implementation of fake firmware. ![]() ![]() I haven't found a successful work around yet, though some have mentioned downloading the BIOS files and including them (they have to be named correctly too). It seems to happen with any DS pokemon game basically, I've heard that the games perform a wifi/network check right before it let's you select your save file which seems to cause the error. This seems to be a known issue with melonDS emulator but I havent found a working solution for me yet so I wanted to ask, if somebody has an idea what I could try to fix this issue.Īs you mentioned, this is an issue with melonDS emulator in general and I've seen it both on Windows and Steam Deck. The problem is, that upon reloading the emulator the game cant read its own savefile and shows a "communication error" bluescreen instead. The save states work fine but after reaching the pokemon league I won't be able to continue the game. Unfortunately, I can't seem to get the ingame saves to work. I just started emulating on the Steam Deck with EmuDeck and installed melonDS emulator and Pokemon SoulSilver as the first game. ![]() Main - General - Ingame saving in Pokemon SoulSilver doesnt work on SteamDeck (EmuDeck) Ingame saving in Pokemon SoulSilver doesnt work on SteamDeck (EmuDeck) - melonDS board Views: 5,146,363Ġ users reading Ingame saving in Pokemon SoulSilver doesnt work on SteamDeck (EmuDeck) | 1 guest
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